As my hordes of readers (up to FOUR people!) know, the platformer project in Game Design is gaining steam, and we'll soon be in the thick of it. Personally, I can't wait to get started on the UDK aspect, as side-scrolling platformers are arguably my favorite type of game. Anyway, here's a preview of the level layout for my tutorial level, and a sample of a mechanic I'm going to utilize.
Take care,
Will.
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