Sunday, May 5, 2013

Summer... time for some projects?

Well, the first thing I'm taking care of is a character I'd been interested in since mid-Game Design 3. Long story short: voodoo doll. Short story long: ask Fernando; he came up with the back stories. This'll be my first super-low-poly experiment, so I'm declaring right now that I'm going to keep this little guy under 1,000 tris and I'm going to try to stick to that. For textures, I'm shooting for a 512, but if I CAN get it down to a 256, then that'll be great, too. Time limit: hopefully under a week.

-Will

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