Just throwing something up to show that I'm not dead. I'm looking forward to doing several of these material studies in order to improve my understanding of shaders.
Will Avery's "Games! Design! Art!"
Just an outlet for my process and ramblings.
Saturday, June 28, 2014
Friday, May 2, 2014
UI continued.
Wednesday, April 23, 2014
App Icons and my god-awful designs.
So these are the first four attempts I've made at designing miscellaneous app icons. They were made in the following order: awful blue building, weird little ninja, cringe-colors SRK logo, and machine eye thing. I'm... working on it.
Friday, April 18, 2014
Sunday, April 13, 2014
UI/UX time
Well, it's been a long time. I've been blogging elsewhere, on a page not viewable by the public. I'll try to condense the past year into a blog post soon, but for now I'd rather discuss what I've been working on today and will be working on for the next few weeks (and hopefully much longer than that): UI design!
Here are a couple of works-in-progress:
Here are a couple of works-in-progress:
A "downloads" icon -- the number represents how many unopened/watched downloads this guy has.
A couple of equipment icons, perhaps for an iPad game. I've always loved simple stuff like this.
I'm going to update this blog every few days from now until... early May. After that, no guarantees (but hopefully I'll continue doing so). Long story short, this has turned out to be pretty darn fun and satisfying to work on, so I'm pretty amped to get into this field.
-Will
Monday, May 13, 2013
So... we're done with that, I guess.
THAT was fun. Like... I mean... yeah. I don't quite know why but I was just thoroughly entertained the whole time. I'm beginning to think I might just be a fan hand-painting things. Anyway, here it is!
Friday, May 10, 2013
First low-poly character... still counts as a first, right?
More progress on my still-unnamed hoodoo doll. Texturing'll be tomorrow. Hopefully I'll get a majority of it done, if not all. Let's see if that practice with the swords helped at all!
-Will
(note: obviously this isn't how the UVs will be; it's just how I'm leaving them for tonight)
-Will
(note: obviously this isn't how the UVs will be; it's just how I'm leaving them for tonight)
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